Goudarzi, F., Kavan, R., & Sharifi, E. (2023). computer games and applications promoting Islamophobia; A semiotic study. Media and Communication Research, 1(1), 209-242. https://doi.org/10.22034/mcr.2023.181956
MLA
Goudarzi, F., Kavan, R., & Sharifi, E. "computer games and applications promoting Islamophobia; A semiotic study", Media and Communication Research, 1, 1, 2023, 209-242. doi: 10.22034/mcr.2023.181956
HARVARD
Goudarzi F., Kavan R., Sharifi E. (2023). 'computer games and applications promoting Islamophobia; A semiotic study', Media and Communication Research, 1(1), pp. 209-242. doi: 10.22034/mcr.2023.181956
CHICAGO
F. Goudarzi, R. Kavan & E. Sharifi, "computer games and applications promoting Islamophobia; A semiotic study," Media and Communication Research, 1 1 (2023): 209-242, doi: 10.22034/mcr.2023.181956
VANCOUVER
Goudarzi F., Kavan R., Sharifi E. computer games and applications promoting Islamophobia; A semiotic study. Media and Communication Research. 2023;1(1):209-242 (In Persian). doi: 10.22034/mcr.2023.181956